I was the Senior Storyboard Artist for Nintendo/Retro Studio's Metroid Prime 4. I lead a team of (at its highest six) storyboard artists, determining the look and shot language, initial approvals, assigning sequences, and more.
My storyboards for the introduction of the Grievers
I was also given the opportunity to direct two scenes on the motion capture volume: the Flare Pool ship crash, and the 100% Ending.
Final render of one of my shots from the 100% Ending
No comments:
Post a Comment