Film & TV Storyboard

Art / Press

Commercial Storyboard

Metroid Prime 4 (2025)

I was the Senior Storyboard Artist for Nintendo/Retro Studio's Metroid Prime 4.  I lead a team of (at its highest six) storyboard artists, determining the look and shot language, initial approvals, assigning sequences, and more.  

My storyboards for the introduction of the Grievers

I was also given the opportunity to direct two scenes on the motion capture volume: the Flare Pool ship crash, and the 100% Ending.

Final render of one of my shots from the 100% Ending

I storyboarded  sequences in every zone, but primarily I storyboarded he entirety of Ice Belt and Fury Green, and split duties for Tanamaar Base, Chrono Tower, and Volt Forge.  









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